It’s been a while since I’ve posted anything, so I thought I’d write something to let anybody who reads this thing and doesn’t talk to me regularly know that I’m still alive.
I’ve tried a game recently and I love it: Fatal Frame. You take the role of a character searching for a lost family member. You haven’t heard from him in 2 weeks and travel to his last known whereabouts. There’s something…not quite right…about the place he was last seen. You soon find yourself in a battle for your life while you try to figure out what’s wrong with the place. Your only weapon…a camera.
Hi again! I was searching the internet and writing some SystemBuilder reports for work, and I had a whole bunch of trouble finding information for the levels at which Palom and Porom earn their various magic spells. I finally found a nice reference over at RPG Classics, but it wasn’t in the format I wanted. I reformatted it into a nice, plain, easy to ready text format, sorted by level. See it below.
Palom:
Spell FF2 US MP Cost Level Learned Description
Bolt Lit 1 5 MP Initial Attacks with lightning.
Fire Fire 1 5 MP Initial Attacks with fire.
Ice Ice 1 5 MP Initial Attacks with ice.
Poison Venom 2 MP Initial Poisons an enemy.
Sleep Sleep 12 MP Initial Puts enemy to sleep.
Ice 2 Ice 2 15 MP Lvl 11 Stronger ice attack.
Piggy Piggy 1 MP Lvl 11 Toggles Piggy status on/off.
Fire 2 Fire 2 15 MP Lvl 12 Stronger fire attack.
Bolt 2 Lit 2 15 MP Lvl 13 Stronger lightning attack.
Stop Stop 15 MP Lvl 14 Stops movement.
Bio Virus 20 MP Lvl 19 Attacks with poison.
Toad Toad 7 MP Lvl 22 Toggles Toad status on/off.
Quake Quake 30 MP Lvl 23 Attacks enemies with an earthquake.
Drain Drain 18 MP Lvl 26 Steals HP. Effect is reversed against the undead.
Dejon Warp 4 MP Lvl 29 Transports you one floor back in a dungeon or escapes a battle.
Ice 3 Ice 3 30 MP Lvl 32 Strongest ice spell.
Fire 3 Fire 3 30 MP Lvl 33 Strongest fire spell.
Bolt 3 Lit 3 30 MP Lvl 34 Strongest lightning magic.
Break Stone 15 MP Lvl 36 Turns target into stone.
Osmose Psych 0 MP Lvl 40 Steals MP.
Death Fatal 35 MP Lvl 46 Causes instant death.
Tornado Weak 25 MP Lvl 48 Brings HP to single digits.
Meteo Meteo 99 MP Lvl 50 Ultimate spell reigns on enemies.
Flare Nuke 50 MP Lvl 52 Huge explosion hits an enemy.
Porom:
Spell FF2 US MP Cost Level Learned Description
Cure Cure 1 3 MP Initial Heals target.
Hold Hold 5 MP Initial Target can't move, thus can't attack.
Libra Peep 1 MP Initial Sees HP/MP and weakness of target.
Sight Sight 2 MP Initial If used on overworld, you can see more of the map.
Slow Slow 14 MP Initial Decreases speed.
Life Life 1 8 MP Lvl 11 Brings target back to life.
Protect XXXX 9 MP Lvl 12 Increases defense against physical attacks.
Cure 2 Cure 2 9 MP Lvl 13 More powerful healing spell.
Silence Mute 6 MP Lvl 15 Target can't cast spells.
Berserk Brsk 18 MP Lvl 18 Berserks target.
Teleport Exit 10 MP Lvl 19 Escapes from battle or a dungeon.
Esuna Heal 20 MP Lvl 20 Brings status to normal.
Blink Blink 8 MP Lvl 23 Makes target immune to physical attacks temporarily.
Confuse Charm 10 MP Lvl 25 Confuses target.
Shell XXXX 10 MP Lvl 29 Increases defense against magical attacks.
Dispel XXXX 12 MP Lvl 31 Removes effects such as Haste, Levitate, Shell and Protect from target.
Minimum Mini 6 MP Lvl 31 Turns party/enemies to/from mini people.
Cure 3 Cure 3 18 MP Lvl 33 Second most powerful healing spell.
Haste Fast 25 MP Lvl 38 Increases speed.
Levitate Float 8 MP Lvl 40 Levitates party.
Reflect Wall 30 MP Lvl 44 Reflects spells.
Cure 4 Cure 4 40 MP Lvl 48 Most powerful healing spell.
Holy White 46 MP Lvl 52 Attacks with holy magic.
Life 2 Life 2 52 MP Lvl 56 Brings character back to life with full HP.
I just got back from California…well…I didn’t “get back”, because I already have back…umm…
I just arrived back in Florida after visiting California for a long weekend. If you ever get the chance to see Chanticleer, then by all means DO SO.
Tuesday morning, one of my coworkers decided to attend work while sick. To any of you reading this, please note: attending work while sick is *not* chivalry. And thus, he got all of the rest of us sick for the holidays. We’re all just kind of angry at him right now, because those of us who have mandatory family attendances will likely also be getting *them* sick.
On a lighter note, I just discovered that “Might and Magic” for the original Nintendo has “Canon in D” (very nice arrangement for flute, click the link) as its opening theme!
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